![]() ![]() Normal - 0 / Hard - 0 / Suicidal - 0.5 / HOE - 0.85 Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Once enraged, Cysts will never stop sprinting until they are killed. On higher difficulties, Cysts have a chance to enrage upon seeing the players, and have a chance to enrage when shot. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.Ĭysts move slowly when docile, and will sprint when enraged.Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.The base damage value further modified by the difficulty-specific multipliers. For kill reward calculations read Dosh Mechanics.Īttacks Grab attack (odds, instead of regular attack)
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